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Showing posts from December, 2020

Beta

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  At this point, I am mostly satisfied with my game, the game functions well and it is pretty much playable, this week I worked on trying to add a main menu to my game but unfortunately I was not successful as it wouldn't work, I will still try to make it work throughout the week.  Other than that I have worked on adding everything I planned into my game like the score system, I also made the game increase in difficulty as the player gets further. If I can fix the main menu I will add a high score to track the players progress and then the game will be finished.

Game Stories

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  The first reading called 'what every game developer needs to know about story' talks about what a story is and how to approach stories in games. Link to reading A story in games is similar to a story in movies but in different forms. The first attempts to make stories into movies were a failed attempt. The common misconceptions or mistakes that have been made in games are: Story is dialog Story doesn't matter Some people think that the story doesn't matter but that is not true, to get on the level that movies have reached, the same story problems have to be figured out for games just like the movies. If we develop games into the advanced story form that movies have become, we have to start learning everything that movies had to learn. McKee pointed out that the real substance of the story is conflict. Also, what a character eats, wears and drives is important but shallow, whats really important is what he chooses to do and what defines his character. A good story will