I created my game design document on Dundoc, I found Dundoc to be easy to work with and the templates really helped me in structuring my document properly.
Hi Karolina, Great game design document, it was written well and is very easy to read. I like how you explained your game very basic, as in you didn't type huge paragraphs that would take ages to read so that was great. It's great that you didn't talk about making your game very complicated as I think your goals are very achievable under the time frame and the period we've covered game development in this module. I think you should add some more detail into why your game isn't going to have different levels, is it your coding level or it doesn't interest you, good luck really enjoyed reading it.
Hi Karolina, I hope your having a great day! I really enjoyed reading your game design document it was really detailed and easy to read as it was formatted well with short paragraphs. The images you used as an example were also great as it helped me visually understand what type of game you were going for. I think your goals for this game are very achievable and I wish you the best of luck in designing the game.
Your game design document is very detailed and you explained the important things really well. You also talked about the character information perfectly as well and you know what characteristics the player will have already. Adding images really helped me visualize your game easily. Adding a heads up display would be very helpful to encourage players to continue playing harder! Good luck making your game!!
I think that you presented a very good document here showing your game in detail. I like the idea of the game that you presented and it's a really flexible thing that you could do which gives you room to implement different types of ideas. One question I have is will there be powerups in the game? A lot of endless runner games benefit off of that system which makes the game a bit more interesting. Other than that the game is looking great :)
Hi Karolina! I really like your game idea and I think you done a really good job trying to visualise what you want to do. I can't wait to play it because it gives me nostalgia of temple run. It's a very simple idea yet your game progress looks incredible already. Mine is a simple 3D sphere game and it's very frustrating but there's 4 weeks left of college so i'm excited! - Anna Zurawska
In this tutorial, I learned how I can collectable objects to my game and how I can add a health stat to my character. I first had to add health to my character script, I also established the max health my character will be able to have and added it to my script. Now that I added max health to my character I learned how a 'trigger' works. Triggers are a special type of collider, they don't block the movement of the character but they still detect if the character collided with them. The triggers send the player a message if the character collides with them. I created a collectable Heath game object and created a collectable script to go with it. I then gave my character health using the script. In the next tutorial, I added a damage zone to my game, if my character collides with the damage zone the health will go down by -1. I then learned how to resize the damage zone. At the end of the tutorial, I added an enemy into the damage zone and created a new script called the ...
This week I worked on my first few annotated bibliographies, the process took me longer than I expected and it was quite difficult to find the right academic papers and journals on my specific topic. After some research I found some suitable papers. I mostly focused on reading the abstract, introduction and conclusion which gave me a good understanding on what the papers covered and then I added my own annotations and created a summary of each paper. While doing the annotations was quite easy, it took me long to complete as there is not much relevant broad information. I also created my RefWorks account so I could easily find the journals and papers I worked on.
This week I started working on the unity tutorials again, I chose to work on the 2D project as I found it to be the most fitting option for me. After I downloaded a new version of unity I imported the new assets needed to start the project. In the first tutorial, I learned how sprites work and how you can turn a sprite into a game object easily. Once I had my sprite ready I set the coordinates and created a new script and added some code to it. At the end of the tutorial, I was left with my character being able to go left and right across the screen. In the next tutorial, I worked on making my character being able to go across the screen horizontally and vertically using the keyboard, I also learned how to change the speed of my character in the game. In the last tutorial, I learned how to create a grid and a tilemap. I then learned how to create a tile palette and a tileset, at the end I painted my tilemap.
Hi Karolina,
ReplyDeleteGreat game design document, it was written well and is very easy to read. I like how you explained your game very basic, as in you didn't type huge paragraphs that would take ages to read so that was great. It's great that you didn't talk about making your game very complicated as I think your goals are very achievable under the time frame and the period we've covered game development in this module. I think you should add some more detail into why your game isn't going to have different levels, is it your coding level or it doesn't interest you, good luck really enjoyed reading it.
Hi Karolina, I hope your having a great day! I really enjoyed reading your game design document it was really detailed and easy to read as it was formatted well with short paragraphs. The images you used as an example were also great as it helped me visually understand what type of game you were going for. I think your goals for this game are very achievable and I wish you the best of luck in designing the game.
ReplyDeleteHi Karolina! It's me again hahha
ReplyDeleteYour game design document is very detailed and you explained the important things really well. You also talked about the character information perfectly as well and you know what characteristics the player will have already. Adding images really helped me visualize your game easily. Adding a heads up display would be very helpful to encourage players to continue playing harder! Good luck making your game!!
Hi Karolina,
ReplyDeleteI think that you presented a very good document here showing your game in detail. I like the idea of the game that you presented and it's a really flexible thing that you could do which gives you room to implement different types of ideas. One question I have is will there be powerups in the game? A lot of endless runner games benefit off of that system which makes the game a bit more interesting. Other than that the game is looking great :)
Hi Karolina! I really like your game idea and I think you done a really good job trying to visualise what you want to do. I can't wait to play it because it gives me nostalgia of temple run. It's a very simple idea yet your game progress looks incredible already. Mine is a simple 3D sphere game and it's very frustrating but there's 4 weeks left of college so i'm excited! - Anna Zurawska
ReplyDelete