Games GDD
In this blog, I will be covering game design documents and what they are.
A GDD is a highly descriptive design document of the design for a video game. A game design document is both created and edited by the development team and it is used in the video game industry to organize efforts within a development team.
The purpose of a game design document:
Rules for good design documentation:
The document should start off with a game description which is basically a summary of what the game is about without going into much detail.
The next steps are:
- Characters: Write character descriptions.
- Story: Write about the events that will happen throughout the game.
- Theme: Write about the theme of your game
- Story Progression: Write about how your game will take players through the story.
- Gameplay: The gameplay is probably the most important section of the GDD.
- User skills: Write about the skills the player will need to master to play your game.
- Game Mechanics: Describe your proper game mechanics.
- Items and power-ups: This section is used to elaborate on the game mechanics.
- Progression and challenge: Write about how the difficulty will increase throughout the game.
- Losing: Write about the losing conditions.
- Art-style: Write about how you want your game to look like.
- Music and sounds: Describe your music and sound effects.
- Technical description: Describe the platforms you'll be launching for and tools you will be using.
- Marketing & Funding: Write about how you will market and fund your game.
- Demographics: Write about your target audience.
References:
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